Thingular

Your video games

Every game has a player two.

Snap the box. Say who you played it with. The shelf keeps the games, the voices keep the nights.

Home

128 things · 37 stories · 1 h 20 of voice

12 things want a story

  • A clay living room: a sofa, a lamp and a low table

    Living room

    31 things

  • A clay kitchen: a counter, a stove and a shelf

    Kitchen

    12 things

  • A clay bedroom: a bed, a nightstand and a lamp

    Bedroom

    9 things

  • A clay garden: a tree, a bench and a flower bed

    Garden

    4 things

Home: four rooms and their counts.

Snap

The box or the cartridge is the photo. Five seconds a game.

Tell

Who you played it with, the level you never beat. In your voice.

Shelve

Shelves sort your games by kind. The collection builds itself.

What it asks

  • What’s the story?
  • Where did it come from?
  • Who gave it to you, or who does it remind you of?
  • Tell me about a time this was part of something.
  • What should happen to it one day?
A clay game controller

Questions

Does it read the barcode?

Lookups come in January. Today the app reads the box and suggests a name; you keep it or change it.

Digital games too?

A thing is something you can photograph. A box, a cartridge, a console: yes. A download: not yet.

Can I take my collection with me?

Export everything, anytime: photos, stories and transcripts, as files you own.

Thing one gives you a story. Thing ten gives you a room.

Join the TestFlight